Student projects
An admissions campaign followed three student projects: a sustainable toy library, an academic exchange in England and furniture made from reused materials.
A digital strategy to bring the university closer to the language, channels and experiences present in young people's lives.
PUCPR was rejuvenating its brand, but its digital presence had not yet caught up with the new language. My challenge was to bring the university closer to digital culture and the channels used by students and applicants.
The strategy brought together transmedia campaigns, an applicant blog, games, mobile initiatives, social networks and a more active digital role in the brand's main campaigns.
An admissions campaign followed three student projects: a sustainable toy library, an academic exchange in England and furniture made from reused materials.
The campaign message was distributed across different media. Alongside the television film, a microsite let people record videos about the future, while a Twitter character reported discoveries from a fictional journey through time.
I created the concept, script and experience for a game that playfully helped applicants prepare for exam day.
The digital presence also included a mobile version of the university website, adapted to the navigation conditions of the time.
Beyond campaigns, I worked in UX and managed institutional portals, including relationship and culture projects.